
Stop the Stream: On Narrative Collapse and the Dream Economy
It’s 2006. I am an unpaid blogger without a day job living at home with my parents. Freelance work has been slow. After smoking a bowl in my green Hyundai Accent with a dent in the front left bumper, I shuffle to the computer room and go through my bookmarked blogs. One of them (I don’t remember which one, probably BoingBoing) links me to a Henry Jenkins essay on the challenge of making video game narratives; how it is difficult to find the balance between good gameplay and good narrative. I have what blogger Lindsay Robertson of the now-defunct blog Lindsayism calls a “highdea.”


